Generate Texture
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Each call costs 0.5 credits.
Authentication
Body
image
file/Binary
Required. One binary image file to serve as texture references.
prompt
string
Optional. A texture description to guide texture generation.
model
file/Binary
Required. One binary 3D model file to process. Maximum file size: 10MB
seed
number
Optional. A seed value for randomization in the mesh generation, ranging from 0 to 65535 (both inclusive). If not provided, the seed will be randomly generated.
reference_scale
number
Optional. Represents the reference scale of texture generation process.
geometry_file_format
string
Optional. The format of the output geometry file. Possible values are glb
, usdz
, fbx
, obj
, and stl
. Default is glb
.
material
string
Optional. The material type. Possible values are PBR
and Shaded
. Default is PBR
..
resolution
string
Optional. The resolution of the output texture. Possible values are Basic
and High
. Default is Basic
.
Use this API to submit an asynchronous task to our server. You will get a task UUID from the API which can be used to of the the task and when the task is ready.
This API uses bearer key for authentication. You need to include a valid token in the Authorization
header for all requests. Refer to the for how to generate an API key for your account.
glb
Possible values: PBR
Possible values: 3.5
1
Basic
Possible values: